2Chair

In this project I really wanted to get into Blender, and this chair is the first creation that I've made with this app. The main frame of the chair was modeled in Rhino, and then I textured and rendered it out in Blender. I started this project not knowing how Blender worked, but with the help of my roommate I was able to create a pretty decent model.

The main idea for the chair came from when I was brainstorming different designs, where I was trying out different letters and numbers that could be used as chairs. The number that I decided on was 2. This sketch was done on an airplane ride.

This project was also the first one that I decided to put work into, as prior to the several months before, I was taking my summer break and didn't really feel like working.

However, now it's feeling entertaining again to work, so now I'm polishing up on my modeling and trying out more realistic renders.

After the sketch, I went into Rhino to refine the shape and fix my lack of correct perspective. The first image showcases the initial curves that I had, with the leftmost being the initial idea. I didn't really like this one as it felt too rigid and looked pretty uncomfortable to sit it. So, the next curve is me playing around with the shape and coming up with a more dynamic and ergonomic shape, which is what led to the rightmost curve.

After the curves came the modeling step. I simply extruded the curves and put beams in between them, making use of the mortise and tenon technique. This step was pretty easy as I had past experience from my Foyer Chair project, and the 2Chair was quite similar.

The rendering done in Blender was the hardest step for me, as I had no prior experience of using Blender. The first image is my initial attempt at rendering, here I learned the basics such as moving the camera or grabbing objects. Over some time, and with outside help, I was able to create the second image. I improved on the original model, such as beveling the sharp edges to make them more natural. This project also taught me how Blender works, which will be useful for future projects.